I know some people have found deck landing a bit tricky in the Firefly, and to be honest the main reason I don’t is probably because I did it so many times in testing before I got it right! A useful instructional video from the 1940s is available on youtube https://www.youtube.com/watch?v=qxtXDDShjGs and is worth checking out for hints and tips.
Played with adding the A2A Rain Effects this evening, fairly easy to do once with some handy examples in the SDK.
TacPack integration is coming on, the round counter for the cannons is now animated so it should just be a case of adding the bombs and rockets. I also need to change my code so TacPack users get TacPack weapons effects and non-users get my original ones. Which I’m sure will be simple…
I haven’t upgraded to P3D v4.4 yet as TacPack hasn’t been upgraded yet but I’m interested to hear who’s planning on making the move. I want to update the Firefly with PBR textures but if not a lot of people are making the switch yet I can hold off until a later update as it’s likely to take a while as I’ll have to remake new materials for everything!
I’m slowly progressing the Seafire, but as mapping the undercarriage takes a long time and doesn’t make for great screen grabs I thought I’d take a break to add TacPack to the Firefly. I’ve got the cannons working so far, the next stage is to integrate it with the loading panel and cockpit switches, and then add rockets and bombs.
Practice runs were made taking out my frustrations on RyanAir! The gun sight is slightly low as it doesn’t account for the angle of the guns but that’s an easy fix.
The plan is to include this in an update with revised PBR textures for P3D v4.4 and the A2A rain effect for the canopy, hopefully in time for Christmas…
See that main gear leg, it’s been texture mapped. Exciting isn’t it? The overly observant may notice the brake pipe, locking pin drive, actuator jack, and inspection hatch which I’ve also added
I’ve had a request for the paint kit for the wings with the Temperate Sea Scheme camouflage layer included. A zip file with both wing textures in is available here. It has the RN WW2 scheme, the RN Post War scheme and the Ethiopian scheme, which was oddly different to the RN camouflage layout!
I’ve been getting back to work on the Seafire while waiting for the next version of P3D to see if it brings PBR textures. The render below is the port gear, the red cylinder is a stand in for the uplock/downlock rod while I aligned the locking arm which is the sort of banana shaped thing! This will all be partially hidden inside the wing when complete so I’m trying to balance getting the right level of detail with only modelling what will be seen.
The scan is from the Air Publication for taking the undercarriage apart, it’s point of view is slightly to the right of the render and looking up from near the wheel. I tried rendering from a similar position but the lighting was all wrong! Hopefully by the end of the week I’ll have this finished off with the actuating jack, animation, etc. and can get it into the sim.
So with the Firefly out in both formats it’s time to start back on the Seafire. I tried a quick export to P3Dv4 to see how it looks and there don’t seem to be any major issues at this stage. The gear and flaps even animated correctly on the first attempt which is small victor!
There’re a few more bits to add on the main gear, along with the aileron hinge, after which I can map the port wing before mirroring it so it looks a bit less lopsided!
At the moment she looks a bit more Spitfire Vc than Seafire II, primarily because I have really good plans for the Spitfire marks! For the Seafires I only have detailed plans for the differences, e.g. external strengthening, tail-hook, radio fit etc. so it’s easier to make a Spitfire Vc and then modify it.
I’m also playing with adding TacPack to the Firefly, including an idea I’ve got for an extra little feature. Hopefully that will all be ready before Christmas.
Due to an oversight the paint kit isn’t in the FSX download, the folder it’s in doesn’t exist in the FSX structure! Get it here FireflyPaintKit