Details, details, details

More details added to the fuselage. Some of which, such as the fuselage datum plates, only show up if you zoom right in which makes me suspect I may have overdone it…

I’ve also started on the cockpit door mainly so I can start the mapping for the fuselage before I model the cockpit. The animation for that will have to be changed at some point as it also acted as a lock to stop the canopy sliding forwards in flight/landing.

Hopefully I’ll have finished modelling the fuselage by the end of the week and can get it mapped next weekend.